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WATCH_DOGS | WE ARE DATA

UBISOFT 

BETC | 2015

ART DIRECTION
USER INTERFACE

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CONTEXT 

 

IN THE VIDEO GAME WATCH_DOGS, THE CITY OF CHICAGO IS GOVERNED BY A CENTRAL OPERATING SYSTEM. THE PLAYER IS A HERO CAPABLE OF INTERFERING WITH THE CENTRAL SYSTEM. INFORMATION IS AT THE HEART OF THIS GAME. WITH WATCH_DOGS WEAREDATA, THIS HYPER-CONNECTED WORLD IS ALREADY A REALITY. THIS IS THE FIRST TIME THAT INFORMATION HAS BEEN AGGREGATED INTO A SINGLE SITE. IT WILL OFFER USERS A NEW LOOK AT THE CITIES IN WHICH THEY LIVE. I WAS IN CHARGE OF THE VISUAL DIRECTION AND USER INTERFACE.

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DIGITAL EXPERIENCE 

 

I WAS IN CHARGE OF THE VISUAL DIRECTION, ADRIEN HERON AND CHRISTOPHE CLAPIER / IVAN BECZKOWSKI OF THE CONCEPT AND WITH THE TALENTED NICOLAS BARRADEAU HEADING UP THE DEVELOPMENT.

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EARLY UX MAP

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ICONOGRAPHY

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MAP DESIGN EXPLORATIONS

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